Cocos Game Developer
互联网、AI·前端、移动开发
Develop mobile games, H5 mini-games or WeChat mini-games using Cocos engine, covering client logic, performance optimization and cross-platform adaptation.
Daily work
- 01Implement gameplay logic and UI interactions based on design documents
- 02Optimize rendering performance, resolve lag and memory leaks
- 03Integrate third-party SDKs (payment, push, ads)
- 04Collaborate with artists on resource loading and animation effects
- 05Write unit tests and automation tools to improve maintainability
- 06Participate in technology selection, evaluate new frameworks or tools
Ability requirements
Hard skills
- Proficient in Cocos Creator engine, skilled in TypeScript/JavaScript
- Master game animation, particle systems, collision detection, etc.
- Basic knowledge of OpenGL/WebGL and rendering pipeline
- Familiar with Android/iOS packaging and release process
- Understand common design patterns and data structures
Soft skills
- Problem decomposition and independent problem-solving skills
- Stress tolerance for project fluctuations and overtime
- Team collaboration and communication
- Self-motivation to continuously learn new technologies
Best suited for
Enjoys building games, passionate about graphics and interaction details, willing to accept overtime and iterative debugging.
Less suited for
Those who seek absolute work-life balance, dislike repetitive work, or lack interest in technical depth.
Salary (monthly)
Pre-tax estimate, tier-1 cities with social insurance · reference only
Profile
MBTI Fit
Resume examples for this role
Disclaimer: Salary figures on this page are estimated pre-tax monthly pay for positions with social-insurance contributions in China's tier-1 cities; other cities are converted using regional coefficients. Dimension scores and MBTI fit are editorial estimates, provided for reference only, and do not constitute any promise or advice.